Terms

Version 4 · Last updated: 20 October 2026

These are the rules for playing Rexlings and for buying things in the game. By playing, you accept them. Before your first purchase with real money, and again when they change, we ask you to accept them with a tap: once per version. How we handle your data is on the Privacy page.

In short

1. Who we are and how to reach us

Rexlings is a game by Lorenzo Nannicini, VAT no. IT02583190463, based at Via Tacca 4, 59100 Prato (PO), Italy (REA PO-600517, certified email lorenzo.nannicini@legalmail.it). Phone +39 320 439 8992. Email ciao@rexlings.com; for personal data, privacy@rexlings.com.

If you have a problem with a purchase, send /paysupport to the Rexlings bot on Telegram or email ciao@rexlings.com. We reply within 5 working days.

Telegram Support and @BotSupport cannot help you with purchases made in Rexlings: only we handle them.

2. Who can play and buy

3. The game

Rexlings is free. You can play it in your computer's browser, on Telegram and, once they are ready, in the iPhone and Android apps. You need an internet connection.

The game grows: we add content and sometimes change the balance, timings and prices of what is sold from then on. We only do this for valid reasons:

Now and then the game pauses for a few minutes for an update.

We don't take away what you have already bought, and we don't make you pay for it again. If a change makes something you paid for worse in a way that isn't negligible (for example, a skin you can no longer place on your farm), we tell you beforehand: in the game and, if you said yes to the bot's messages, in its chat; if you paid by card, by e-mail too. You have 30 days to withdraw from that purchase, counted from when we tell you or, if later, from when the change reaches the game, and we refund you. This doesn't apply if we let you keep the earlier version at no cost.

4. Your farm and your account

5. What you can buy

Everything you buy in Rexlings is digital content for use inside the game. It is not money: it cannot be exchanged for money, taken out of the game or sold to others. When you buy it, you get a personal right to use it in the game, tied to your account.

5.1 Gems. You buy them in packs with real money (§ 6), and you also earn them by playing. You use them to buy things in the game, and they don't expire. When you spend gems, we count the ones you earned by playing as spent first, and the ones you bought after that; among the ones you bought, those from the oldest pack first. This matters when you withdraw from a pack (§ 8.2): that pack's gems still there are the ones this rule leaves in your balance. We don't take away gems we have credited to you, except in the cases written here (withdrawal, refund, chargeback, fraud); if we change a price, it only applies to later purchases.

5.2 Season Pass. It lasts for one season, with the dates shown in the game. It gives you the gold row of rewards and, for the whole season, the bonus shown in the game. Rewards you unlock stay yours for good: if at the end of the season some are unlocked but not collected, they arrive on your board by themselves. Points and bonus end with the season. Pass exclusives are not sold in any other way for at least 12 months after the season ends; after that they may return to the Shop.

5.3 Skins. They change how a dinosaur looks, not how much it produces. Today the Shop has none on sale: when they arrive, we will first update this page with the rules for buying them.

5.4 Offers. The Shop has three decorations for gems and one item for Stars. They all change every day at 6:00 Italian time. Each offer shows the price, how many times you can buy it and how long until it changes. The countdown is about the sale, not about what you buy. The Stars offer is a decoration with 100 gems inside: before you pay we tell you what each of the two parts is worth (§ 8.3).

5.5 Nest and eggs. What comes out of the Nest, the Incubator, challenge eggs and the Egg of the week is drawn by the server, with the chances shown at rexlings.com/en/odds: the page works them out from the same code that draws.

The Egg of the week is the only surprise item you can buy. When it's on sale it's in the Shop, it costs 500 gems and you can buy one a week (it renews on Monday at 6 am, Italian time). You pay with gems only, which you can also earn by playing: never directly with euros or with Stars. It always hatches an animal, never a common one: rare 60% of the time, epic 35%, legendary 5%, for everyone; the grade is drawn first and does not depend on the animals you already have. It can be any variant of the species of the biomes you have (the meadow always, water and cliff once you own their zones), at any level; an animal from a biome you don't have never comes out, and Pass animals, paid animals and animals not released yet never come out. Within the grade the variants you are missing come first, at random among them; if you already have all of that grade you get a duplicate, an animal you already have: the duplicate stays yours and you also receive 1 shard. With 10 shards you choose a rare variant you are missing, from the biomes you have; once you have every rare, with 25 shards you choose an epic you are missing; if you are not missing an epic either, the shards are kept. Shards can't be bought or exchanged and have no money value. The rules and examples are at rexlings.com/en/odds and, before you buy, the game's Odds sheet shows you yours. The animal has no money value: you can sell it in the game like any other, for coins, never for gems, Stars or money. If you don't get the animal you hoped for, we don't give the gems back. The Egg of the week is not sold in Belgium, in Brazil, when we can't tell which country you're connecting from, or to anyone under 14 or who hasn't told us their age. If we change the Egg's price, chances or rules, we will first update this page and the odds page.

5.6 Coins. You earn them by playing, and some come with Pass rewards. They are not sold in packs and cannot be exchanged for gems or Stars.

6. Prices and payment

Keep it: it is the confirmation of your purchase.

7. Delivery

8. Right of withdrawal (14 days)

By law, if you buy at a distance you have 14 days to change your mind (Art. 52 of the Italian Consumer Code). Digital content has special rules. Below is what applies to each thing you can buy with real money.

8.1 Passes, skins, decorations and offers: we deliver them straight away. We deliver them as soon as you pay. So before every purchase we ask you two things, with two separate boxes and neither already ticked: whether you want them straight away, and whether you acknowledge that, once they are delivered, you lose your right of withdrawal.

8.2 Gem packs: 14 days, even if you have spent the gems. For gem packs we don't ask you to give up the right of withdrawal. Within 14 days of payment you can withdraw, even if you have already spent all or some of the gems. This is what happens:

Before you confirm the withdrawal we show you the numbers: how much we give back, how many gems leave and how far your balance drops. If you bought the pack in the app, the store makes the refund: you ask Apple or Google (§ 10), and when the store tells us it has refunded you we remove from your balance as many gems as the pack had, as above: here too your balance can go below zero.

8.3 Offers with gems and a decoration inside. The Stars offer is made of two parts: the decoration and 100 gems. Before you pay we tell you what each is worth: the gems are worth what they cost in the smallest pack, the decoration the rest. The decoration follows § 8.1, the gems § 8.2: they have the 14-day right of withdrawal. Telegram, however, only refunds a whole payment, so if you withdraw from the gems of an offer we give you back all the Stars of the offer, the decoration's part too, and the decoration comes back to us; for the gems the rest of § 8.2 applies.

8.4 Purchases made under earlier versions. Each purchase follows the version of these terms you accepted when you made it (§ 16). Up to version 2 of these terms we also promised to take back, within 14 days, gems you had bought and not spent: for purchases made under version 2 or earlier that promise holds until it runs out, as written in the version you accepted.

How to withdraw:

We send you a confirmation of your withdrawal straight away, with its date and time: in the game, by e-mail if you paid by card, and in the bot chat if you said yes to its messages. The refund goes out within 14 days, the § 6 way for that payment, and costs you nothing.

9. If something doesn't work (legal guarantee)

What you buy must be as we describe it and must work in the game. If it doesn't, you have the legal guarantee for digital content (Arts. 135-octies onwards of the Italian Consumer Code):

The guarantee covers faults that show up within 2 years of delivery. For things we supply over time, such as a Pass for its season, it covers the whole time we supply them. Send /paysupport or write to ciao@rexlings.com.

10. Refunds

11. Fair play

12. If the game closes

If one day we decide to close Rexlings, we announce it in the game at least 60 days in advance and stop selling from the day of the announcement. We refund in full the purchases made in the 30 days before the announcement. For older ones, we refund the value of the gems you bought and haven't spent yet, and the part of the current season's Pass you won't be able to use.

13. The game is ours

Rexlings' artwork, characters, names, music and code belong to its owner. We give you the right to use them to play: it is personal and non-exclusive, and it cannot be transferred. You are welcome to share pictures and videos of your games, on social media too.

14. Liability

We do our best to keep the game running and your farm safe, but we cannot guarantee it will always work without interruption. Nothing in these terms removes or limits your statutory rights as a consumer.

15. Governing law and courts

16. If these terms change

We only change them for the reasons in § 3. If they change, we update this page with the version number and date, and we tell you in the game. If you don't agree, you can stop playing and delete your account (§ 4). At your next purchase with real money we ask you to accept the new version. Each purchase follows the version you accepted when you made it. If a change concerns something you have already bought, § 3 applies.

Withdrawal form

Fill it in and send it to us only if you want to withdraw (§ 8). You can also use the button in the game, or write to us in your own words.

To: Lorenzo Nannicini, Via Tacca 4, 59100 Prato (PO), Italy, ciao@rexlings.com I hereby give notice that I withdraw from my contract for the purchase of the following digital content: ______ Bought on: ______ · Order number or payment ID (in the purchase confirmation): ______ Name: ______ · Rexlings account (friend code): ______ Address, and the e-mail used for the purchase if you paid by card: ______ Signature (only if you send this form on paper): ______ Date: ______